About This Game DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.Exiled on a faraway and unknown land, lead Eirik and his family on their quest to survive.Manage their physical and mental health, explore the island, organize your camp and deal with other human beings. Some will help you, and some will be less... friendly.Unveil the esoteric mysteries of Vinland. They could save your life… or lead you to your demise.KEY FEATURES Deep survival management simulation : find and gather resources, secure a supply of food, take care of the mental and physical health of your characters, fight diseases and wounds, ration your water supplies, endure the elements (storm, drought, rain…). Challenging: the game is turn-based so you have time to take the best decisions, but the challenge is high! You’ll have to adapt to the crisis the game throws at you, with your own reasoning. 3 modes of difficulty: if you just want to enjoy the story, we added an easy mode and, for the crazy lunatics, we added both an extreme difficulty and iron man mode, that even the developers of the game can’t beat! Build your camp: expand your shelter with 18 activity stations, each one with its own mechanics. Craft more than 130 upgrades and dozens of items to give you precious bonuses. Choose well, you won’t be able to craft everything. Manage a community: 14 playable characters, each one with their own strengths, flaws and stories. Influence how their relationships evolve with meaningful dialog choices, achieve one of the 7 possible romances or kick annoying characters from your camp and recruit new ones. And some surprises! Explore the island: 150 areas to discover with hundreds of objects to interact with. Unveil the many secrets of the island and its beautiful, hand-painted landscapes. Don’t just survive, settle: you can hunt, harvest, fish… but you can also grow a garden and breed sheep! Advanced camp stations with special mechanics. Live your own adventure: complete 70 non-linear quests to reach the end of the game. Depending on your choices, learn about what happened to your characters after the end. Animosity and tribute system : be “welcomed” by the infamous tyrant Björn Headcleaver and his merry band of robbers. Bend the knee and pay him weekly tributes, or rebel… and face the consequences. Full RPG system: 5 health states to care for, 20 skills to develop, more than 600 character traits, 100 items to collect, 30 diseases and 20 wounds to die from… Customize your characters: choose from 5 randomly generated special traits every time they level up. Turn-based tactical combat: quick and deadly 3 vs 3 battles against Björn’s minions. 5 unique playable character classes, each with its own set of fighting skills, and 5 passive classes. HUGE content: more than 150 000 words - twice the size of the first Harry Potter book - telling a mature yet humorous story. DEAD IN VINLAND is the second installment in the “Dead In…” universe, after DEAD IN BERMUDA. The two games are standalones, but you’ll learn a bit more about the secrets behind these strange islands and the general background in each game of the series. 7aa9394dea Title: Dead In VinlandGenre: Adventure, Indie, RPG, Simulation, StrategyDeveloper:CCCPPublisher:Dear VillagersFranchise:Dead In Games, Dear VillagersRelease Date: 12 Apr, 2018 Dead In Vinland Download] [Xforce] dead in vinland norse side stories. dead in vinland silent hunter. dead in vinland shanaw. dead in vinland blue woman. dead in vinland ox. dead in vinland bored blue man. dead in vinland hemp. dead in vinland kill elof. dead in vinland intelligence. dead in vinland mac download. dead in vinland gudrun. dead in vinland xbox one. dead in vinland hooded man. jeu dead in vinland. dead in vinland mysterious grave. dead in vinland v1.11. dead in vinland hunger strike. dead in vinland old hag. dead in vinland xp. dead in vinland release. dead in vinland wikia. dead in vinland all characters. dead in vinland best companions. dead in vinland ign. dead in vinland wiki. dead in vinland depression. dead in vinland let's play. dead in vinland pc game. dead in vinland shanaw. dead in vinland no fire. dead in vinland strange blue woman. dead in vinland freya. dead in vinland sheep. dead in vinland day 200. dead in vinland wild dark horse. dead in vinland trainer. dead in vinland hemp. dead in vinland runes. dead in vinland build order. dead in vinland rotten food. dead in vinland hanged man Well this one is going into my favourites category. I ended up buying the dlc's for full price because after about 5h of gameplay I realised that there was no way I was not going to finish this one on the first go.I'm 50h in and I am about midway through the game.IMHO this game is way more addictive and fun than its predecessor.Once I finish this and pat myself on the back, I hope the 3rd one will be out already :). Dead in Vinland is once of the best games I've played in a long time, and my first review in years,It creates a dark and realistic viking setting, where your goal is to survive. The struggle is brutal and real, all while dealing with very intense social dynamics between your villagers.You start with 4, and gather others (more options than what you can have, so every game and situation is different). You're forced to pay tribute and manage them all. I consider myself an excellent strategy gamer, but lost after 8 hours but was okay with it and excited to try again.The struggle was real, quality artwork and rough decisions. Constant micromanagement to excel, with a satisfying conclusion.Quality of Life tip I found out too late - Right click water or food, then give to villagers so you're not dragging it one at a tiem.If you love viking settings and strategy, GET THIS GAME. "Norse Side Stories" DLC Available NOW + 1.4 Patch + New language!: Hello survivors!This is IT! The final DLC for Dead In Vinland is finally available!One thing that we love in games with a group of many characters is the interactions between those characters!It's very annoying for us to see RPGs with a party of 8 people who never seem to talk to each other. Games like the "Tales of" series handle very well those relations with the little skits that show conversations between the characters, whether it's about the main story, or about their every day life in their journey! Even though we were happy with the dialogues with the main family in Dead In Vinland, we wanted to go even further with this new DLC, and answer the question "What could those two say to each other" Obviously, there are characters who would have a very hard time liking each other, considering their story and their personality. However, there are characters who might find out they have more in common than they had thought... We added nearly 100 new dialogues between the secondary characters More drama! 3 new romances, and 3 new endings! New traits! New decisions to make!There is AT LEAST one dialogue between each secondary character! :) https://store.steampowered.com/app/1037050/Dead_In_Vinland__Norse_Side_Stories/New language!. Dead in Vinland will release on April 12th 2018!: Lead an Exiled Viking Family on a Journey of Survival and Build your community in this Story-driven management gameWe know you guys have been waiting for our release date. And so THAT’S IT! We can finally announce that Dead In Vinland will be available on Steam on April 12th 2018! So, in just over a month, you will be able to visit this new island! Are you ready to help Eirik and his family survive and defeat the infamous Björn “Headcleaver”?https://www.youtube.com/watch?v=MrTWP4AUTgsWe also wanted to thank you all for following us on the big adventure of the development of Dead in Vinland. To the first comers who have been here since Dead in Bermuda, the first installment of the « Dead in » series released three years ago and to all the new survivors who joined the journey during Dead in Vinland development, thank you for being here, giving support & feedbacks, helping us to make the best game possible! To celebrate this new release, we’ll offer a 75% discount on Dead in Bermuda available right now & for one week! A chance for you to learn more about the Dead in backstory if you haven’t yet!To stay up to date on the latest from Dead in Vinland on Steam for PC and Mac, please head to the official Dead in Vinland website[deadinvinland.com], follow the game on Facebook[www.facebook.com], Instagram[www.instagram.com] and Twitter - and keep up to date with the Dead in Vinland developer blog[deadinvinland.com].Finally, we have opened a Discord Server so you can join in now! :)[discord.gg]. Fighting for survival: Hello survivors! Let’s dive today into our fighting system, one of the new features for Dead In Vinland. Let’s start by the basics.Dead In Vinland proposes a turn-based combat system, opposing up to 6 characters (3 vs 3). We designed our fights in order for them to be tactical, but quick. It was important that they don’t break the rhythm of the game, since you will have many things to think about in the management part. The battle takes place on a small grid with back and front rows: each party has its side and each character has its associated line and the skills target characters on specific rows (or on any row). Characters acts one by one considering their INITIATIVE. This row system is dynamic, meaning that a front row exists only if there is actually at least one character on the front row, “protecting” his comrades, if there’s no front row, your characters could be hit by any skill!Each character has Action Points each turn, which he can spend to activate skills, or move. You’ll need to find the optimal use of the Action Points pool of your character to success.Every character can switch row using 1 Action Point. End your turn without spending all your Action Points grants you one AP for the following turn. The battle ends when all characters on one side lose all their Health Points. Note that we separated the injury state bar that you have during the game from the actual HP of a fight. Consider fights’ injuries to be short-term, and injury bar to be long-term. When a character loses all his/her HP, he is Knocked Out.The HP are divided into 2 rows: above 10 and under 10. Above 10 are “armor” HP. You can lose them all you want, it won’t have any effect on your injury state. But if your HP go below 10, for each HP lost, the character will gain some injury after the battle ends. Obviously, 100% injury means the character’s death!Each playable character has a specific Battle Class and a Passive Ability. There are 5 Battle Classes, and each class has a specific purpose in battle· Warrior: Pretty balanced fighter, works best in the front row· Protector: Can shield their weaker allies· Shooter: Damage dealers, in need of protection ; can also reach enemy back rows· Mystic: Can buff and debuff· Civilian: Disrupts the flow of the battle with their chaotic skills (row-changing, large damage range…) The Battle Class determines the set of 5 activable skills the character has in battle.They will also have a Passive Ability, which is independent from the Battle Class. It acts as a modifier to their behavior. Those different combinations mean each character will have its unique playstyle in battle. In addition to all these set characteristics, some dynamic aspects of the characters (e.g. stats) are affected by their state in the camp. So, let’s dissect a battle skill.Inside a row, a skill can be set to target 1 CHARACTER, ALL CHARACTERS or 1 RANDOM CHARACTER & can be limited to target another character on a specific row (only front, or only back), or target ANY row.Example: “Sniper Shot” can hit any enemy in any row…While “Hit n Run” can hit a RANDOM enemy in the Melee row.Beside attacks, we also have buffs and debuffs which can change any parameter of the character with gain bonus ranks for ACCURACY and POWER rolls, but also for CRITICAL chances, AP, Initiative, …etc. We made the choice to exclude HEALING skills from our game, for several reasons. It breaks immersion, we can’t imagine our characters taking time to magically heal themselves during an ambush in the woods… But more importantly, it would in the end artificially drag the length of the fights, and we most certainly don’t want that. As said our combats are designed to be tactical but quick and not the flow of our core management survival gameplay. That’s it for now for our fighting system! See you next time for the following post on our secondary characters!. Dead in Vinland - Documentary 11: Interview #7 - Bruno: Hello survivors!This is it, it's the last episode of Dead in Documentary! Today, we present the last member of our team, Bruno, community manager on the game!Hope you'll enjoy this last episode, don't hesitate to share it if you liked it or comment below!https://www.youtube.com/watch?v=zCaRwsGMSU0We want to thank you all for following this series until the end, did you like this documentary? For the newcomers & for those you want to watch all the videos again, you can find the whole playlist there: https://www.youtube.com/watch?v=6sFIDP8FRGc&list=PLULIbDJ47D2dVJTuS2oX2L8D97PHkBlJ9&index=1Don't forget to follow Dead in Vinland in their social media there for more news:Follow on Twitter: https://twitter.com/deadingamesLike on Facebook: https://www.facebook.com/deadingamesJoin the Discord server: https://discord.gg/HHgJT3NFor more news, check out the website: http://deadinvinland.com/. Gameplay Trailer Reveal!: Hello survivors, Today we reveal our brand new Gameplay Trailer!Check it out to find out more about the overall gameplay of Dead in Vinland.https://www.youtube.com/watch?v=m07unNZECGYFrom now on, we’ll give you more info about the development of the game and gameplay features on this Steam page!! Don’t forget to wishlist Dead In Vinland!Follow us on Twitter - Facebook[www.facebook.com] - Instagram[www.instagram.com]Check out the official website[deadinvinland.com]. Features of the 1.3 Patch + DLC 2 Release Date!: Hello survivors, time to talk about the 1.3 Patch!We’re approaching release time! Let’s talk about the content of the FREE 1.3 patch coming live at the same time as the second DLC of Dead In Vinland. We are slowly coming to the end of what we possibly could implement into the game, so this patch should be the last major one.Honestly we totally went over the budget we had in the first place… but well, we wanted to go as far as we could with the concept of Dead In Vinland. We hope that in the end, it will have a lasting effect on sales and that the game will eventually reach balance, but that’s the subject of another blog post that I will make for the 1-year anniversary of the game’s release.But yeah, when I look at what is the game now and how it was when we first release it… There has been quite an amount of major improvements that I’m really proud of. After the 3rd DLC is released, I think I’ll be able to call it complete!But enough of that, let’s look at the features… There are actually 3 new major free features included in the 1.3 patch:Advanced Difficulty Options. A new mode! The Battle of the Heodenings is coming this winter!: Hello survivors!We hope you're okay! So, it's been 2 months since we released the first DLC for Dead In Vinland! Did you take good care of the Vallhund? ;) We've been hard at work on the DLC 2 and 3 for Dead In Vinland! And now, we think it's time we announced the second DLC for Dead In VinlandBattle of the Heodenings
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